The Collaborative UX Designer’s Toolbox

Slides

From my half-day workshop at UX London May 30, 2014

Class materials

Class description

Are you challenged by unclear, conflicting and changeable product mandates? Frustrated by other team members who just don’t seem to “get it?” Do you struggle to find a sustainable pace where you can deliver what your team needs to move forward and still have a little time to think ahead?

The increasing popularity of Agile development and Lean Startup have created an expectation of shorter cycles and iterative delivery, yet our teams still ask for for pixel perfect deliverables. At the same time, we are asked to deliver great experiences, advocate for the business value of good design and facilitate a more inclusive ux process with our teams.

This presents us with an interesting set of challenges. How can we develop and support a shared vision while moving forward in small, validated steps? How can we find the right level of fidelity for the artifacts we create? How can we engage with the rest of the team without getting bogged down in “design by committee?”

I believe we can thrive and do good work in this environment of continual change if we reconsider our UX workflow as a framework of tools and activities that can adapt to the needs of our products and teams.

Attendees will learn how to:

  • Adapt familiar UX activities to be more quick, visual, collaborative and continuous
  • Diagnose when to apply different UX techniques
  • Help your team move away from opinion-based design
  • Create cooperative relationships with product managers and developers
  • Productively engage with team members who do not have a design background

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